

Well-Heeled Merchants EV
=========================

Author: LilaMue
Version: 1.3
Size: ca. 2.80 KB 
Date: 11.2.2012
Dependence: - latest Skyrim-Update




Content:
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In Skyrim it very often happens, that merchants have not enogh money to trade.
Now the most of them have more gold. 
This Plugin contains 6 ESP's with different quantitys of merchants gold:



First Variant... (in the data-folder)
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Alchemist: 900 (vanilla 500)
Mage: 750 (vanilla 500)
Blacksmith: 1500 (vorher 1000)
Blacksmith for example Riverwood, Markarth Palace, Blacksmith Spouse ... 800 (vanilla 500)
Blacksmith, orkish: 550 (vanilla 400)
Merchants, common: 1000 (vanilla 750)



In the folder "Optional" you can find 4 other variants! 
All ESP's have the same name, so you can change them, if you want. 





Optional:
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Variant 2 "More gold":
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Alchemist: 1450
Mage: 1250
Blacksmith: 2500
Blacksmith f. Ex. in Riverwood, palace in Markarth, spouse ... 1100
Blacksmith, orkish: 750
Merchants, common: 1550



Variant 3 "Still more gold":
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Alchemist: 2550
Mage: 1850
Blacksmith: 3500
Blacksmith f. Ex. in Riverwood, palace in Markarth, spouse ...  1750
Blacksmith, orkish: 1250
Merchants, common: 2250



Variant 4 "Variable Gold":
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In the folder "Gold variations" there's an ESP, where I made, that the merchants have every day another gold value.

The base-value is the same like variant 1. 
For example now the blacksmith has at least 1500 gold, from time to time they have more than 3000 and sometimes even more than 8000, but it's
rarely the case. And you must have the luck of the devil to get the highest amount below.

How much gold a merchant have, is no matter, how much you have bought at him in the last time.
what amount you have let be there by your latest visit.
 
The highest and the lowest values are very rarely, but between this there are some options, no matter how much things
you saled at least.
(The value is not coppled on your last sale.)
 
(I think, it's more realistic.)

Alchemist: Min - 900, Max - 4675;
Mage: Min - 750, Max - 3375;
Blacksmith: Min - 1500, Max - 9975;
Blacksmith for example Riverwood, Markarth Castle, Blacksmith Spouse ... Min - 800, Max - 4575;
Blacksmith, orkish: Min - 550, Max - 3125; 
Merchants, common: Min - 1000, Max - 4775;
Merchants, Taverns: Min - 100, Max - 375;
Street merchants: Min 50, Max - 225;



Variant 5 "Cheatversion":
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All merchants have 5000 Gold!



Variant 6 "Variable Gold Expanded":
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This variant is the same like variant 4... only more variable, and now there have also the caravan-trader more gold. 
Citicen-people (merchants on the market-places, rich people and so on) are also included
but they have only a bit more gold, but above all a greater variation of gold.



Installation:
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Choose only one of the 6 ESP's!

- extract the file to an extern place
- copy the Esp into the Skyrim data-folder: ...mostly C:/Program Files/Steam/SteamApps/common/skyrim/Data 
- activate the ESP in the Skyrim-Launcher



Used tool:
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Construction Kit



Credits:
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- Bethesda for Skyrim, a grandious game, and the Creation Kit!



Much fun
LilaMue